
I placed the first two scores in the abilities as suggested in the Player’s Handbook for the quick build for the class, and I put the others where I thought best for the class.

I used the standard array for ability scores. You will have to make all other adjustments that may be needed for the new, higher level character. You can find box-by-box instructions HERE.Ĭhanging the level will only update the next level XP goal, the proficiency bonus and all of the fields that are effected by the changed proficiency bonus. You can change any of the information and continue to use the sheet as your character advances in level. I used the suggested quick build from the Player’s Handbook as a guide to fill in the information. I also gave each character a name, added the Artificer class and added a character sketch (from images I found freely on the internet – I make no claim to them). While I was at it I corrected mistakes and added more information. I completely overhauled them, primarily by putting them onto the latest version of my form-fallible character sheets (find them HERE).

This is an update to the Quick Play Character Sheets I posted in 2014 (find them HERE). Pick the race and class you want, download the filled-in character sheet and you will be ready to play. Ready-To-Play First Level Character Sheets If you want a ready-to-play first level character for fifth edition dungeons and dragons, simply select your character sheet below. I decided that the easiest way for me would be to have a simple look-up table printed out and available at the table when we played, so I created this one. Some people keep a link to a Pythagorean Theorem Calculator website on their device.

You could have a calculator at the table. When all of these distances are in 5 foot increments and the distances are less than 50 feet it works fairly well, but it obviously has its limitations.Īnother option is to use the Pythagorean theorem, but my math isn’t all that good. Take 1/2 the shorter of the two (rounded down) and add it to the longer. First I determine the horizontal distance and the vertical distance. I have been using a simple technique to quickly determine the distance at my table. Can I fly to within 5 foot of him on my turn?”

My opponent is flying 45 feet away (as measured on the battlemat) and is also 25 feet higher than me. How far away is the target standing on top of the cliff? Do I have to roll at disadvantage or is it still short range?” “My character is 50 feet away from the base of a 60 foot cliff and firing my shortbow (range 80/320). How to easily determine the distance between points in 3D space.
